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DescriptionAn early graphical rogue-like dungeon crawl. Slay some monsters, build up some experience, explore deeper levels.
The goal is to find the Golden Apple, buried somewhere deep in the basement beneath the manor.
This game can be configured for either graphics or text, 10 different skill levels, and configurable room layouts. Each level is created randomly at the beginning of the game.
Besides monsters which you have to fight, you can also find treasures, secret doors and hidden traps in the dungeons.
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- "Beneath Apple Manor: The Special Edition" -- Re-release title
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DevelopmentThe game was coded in BASIC.
Historical significanceProcedurally-generated dungeon games like this one are generally called "rogue-like", but this game was the first of its kind published two years before Rogue. The Apple II claims another credit for genre creation.
Public Domain releaseThe IBM version of the game was released into the public domain by the author, Don Worth himself.
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Apple II Credits (1 people)