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DescriptionEddie Murphy became a star in the police film Beverly Hills Cop, and it was this license that Tynesoft used to create a game featuring four distinct sub-games, each of which can be practiced from the main screen in some versions. First Axel Foley visits a warehouse to shoot out some bad guys in a Green Beret-influenced sequence.
The second level (first on the C64 version) involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. Avoid contact and stay on the road to complete this. Next you must cross the grounds of a mansion, shooting anyone who gets in your way.
The final section is set within the mansion, and is first-person 3D, although with few movement angles and only one enemy on screen at a time.
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The Press Says
|Zzap!||Commodore 64||Feb, 1990||68 out of 100||68|
|64'er||Commodore 64||Feb, 1990||6 out of 10||60|
|ACE (Advanced Computer Entertainment)||Commodore 64||Feb, 1990||550 out of 1000||55|
|The Games Machine (UK)||Commodore 64||Mar, 1990||48 out of 100||48|
|Power Play||DOS||Apr, 1992||29 out of 100||29|
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German indexOn September 28, 1991, Beverly Hills Cop was put on the infamous German index by the BPjS. More information about this can be found in the game group.
Your PC/XT/AT/PS2Programmed By:
Tynesoft Ltd.Based on a Story By:
Subway Software Inc.ST/Amiga Versions:
Steven Robson ("Spike")Commodore Version:
RMS / PartisoundPlay Testing:
Pixel Vision, Partisound