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Eddie Murphy became a star in the police film Beverly Hills Cop, and it was this license that Tynesoft used to create a game featuring four distinct sub-games, each of which can be practiced from the main screen in some versions. First Axel Foley visits a warehouse to shoot out some bad guys in a Green Beret-influenced sequence.

The second level (first on the C64 version) involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. Avoid contact and stay on the road to complete this. Next you must cross the grounds of a mansion, shooting anyone who gets in your way.

The final section is set within the mansion, and is first-person 3D, although with few movement angles and only one enemy on screen at a time.


Beverly Hills Cop ZX Spectrum Up to th enext level
Beverly Hills Cop DOS Feels and looks like the old Star Wars game. The bow tie's are enemies and the circles on the ground are either ammo or staircases.
Beverly Hills Cop Commodore 64 Looks like a nice night
Beverly Hills Cop Commodore 64 Encountered a thug in the store room

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Critic Reviews

ACE (Advanced Computer Entertainment) Atari ST Feb, 1990 740 out of 1000 74
Your Sinclair ZX Spectrum Apr, 1990 62 out of 100 62
The Games Machine (UK) Amiga Mar, 1990 57 out of 100 57
The Games Machine (UK) Atari ST Mar, 1990 55 out of 100 55
ST Format Atari ST Mar, 1990 49 out of 100 49
The Games Machine (UK) Commodore 64 Mar, 1990 48 out of 100 48
The Games Machine (UK) Amstrad CPC Apr, 1990 40 out of 100 40
ASM (Aktueller Software Markt) DOS Feb, 1990 4 out of 12 33
ASM (Aktueller Software Markt) Amstrad CPC Feb, 1990 3.6 out of 12 30
Power Play DOS Apr, 1992 29 out of 100 29


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German index

On September 28, 1991, Beverly Hills Cop was put on the infamous German index by the BPjS. More information about this can be found in the game group.
Contributed to by Sciere (780240), Martin Smith (78737) and Scaryfun (17977)
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