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Beverly Hills Cop Screenshots

User Screenshots

Amiga version

Title screen
High scores
Level 1
The warehouse
TNT bomb

Amstrad CPC version

Title screen
Game options
The warehouse
Kill the thugs
The chase
Storm mansion
You are shot down
Inside the mansion
Be careful
An empty room

Atari ST version

Loading screen
Difficulty levels
High scores
Game start
Shot on e of the bad guys - note the parallax effect
Officer down!
You can't shoot directly up at that guy
Setting the scene for level 2
Level complete
The driving sequence
Crash!
Get back on within 10 seconds or you've had it

Commodore 64 version

Title
Options
Part one
Tailing a car in a quiet neighborhood
Part two
Dead
Fighting a thug
Thug is killed by fire
Jumping over a barrel
Passing the mens toilets
Looks like a nice night
Part three
A vehicle blows up
Crossing a river
Part four
Shot a thug
The way the ponds are structured is nice
Part five
Encountered a thug in the store room
Another thug in the breakfast room
Rescue the hostage

DOS version

EGA Title Screen
Level start
Front hand spring
Biting the bullet
Mission #2 - Chasing the Loaded Vans
Your car has rolled and exploded by the side of the road, but your dashboard is just fine.
Catching up to a van. Stay on target!
Mission #3 - Storming The Mansion
Gruesome shot!
Dying in a pool of your own blood. Pretty gory for the time.
Mission #4 - Seek and destroy Mr. Big
Feels and looks like the old Star Wars game. The bow tie's are enemies and the circles on the ground are either ammo or staircases.
Axel is wounded.
Highscores featuring the lead programmers.
Tyne Soft & Paramount logos (CGA).
Title screen (CGA).
Main menu (CGA).
Choosing the difficulty level (CGA).
Level 1 (CGA).
Level 2 (CGA).
Level 3 (CGA).
Level 4 (CGA).
High-Scores table (CGA).

ZX Spectrum version

Loading screen
Choose a level
The first level
Taking them all on
Ready to drive
Running wide with the lorry in sight
Should get it this time
Oops
The route contains some big hills
Level 3 start
That's not the fountain of youth
Fountain of death this time
Up to th enext level
Several years before Doom, remember
Long corridor
In my sights
Nice bedroom
Another room