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In The Big Deal the robot Floyd works in a kitchen and has to prepare all incoming orders. The player has to make sure everything goes as it should, but Floyd is not controlled directly but by queueing his actions through a menu systems. Each meal preparation consists of a series of required actions, e.g. getting the ingredients, cutting them or setting up the plates, and the main challenge is to be as efficient as possible.

As it is in restaurants, the customers become impatient after a certain amount of time has passed and start to throw items. This causes damage and the resulting repairs cost even more time. Up to three meals can be pre-programmed to be automatically executed and the recipes can be looked up in the in-game cookbook. The main part of the game is shown from the side, but there are smaller windows which parts of the kitchen in a top-down view.


The Big Deal Amiga Title screen
The Big Deal Commodore 64 Busy Busy Busy.
The Big Deal Amiga Main menu
The Big Deal Commodore 64 Lets's get cooking.

Promo Images

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Alternate Titles

  • "Floyd II" -- Informal title

User Reviews

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Critic Reviews

ASM (Aktueller Software Markt) Commodore 64 Feb, 1987 10.2 out of 12 85
Happy Computer Commodore 64 Mar, 1987 76 out of 100 76
Computer Gamer Commodore 64 Mar, 1987 63 out of 100 63


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Contributed to by Patrick Bregger (221395)