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A group of evil goblin-like creatures known as Taldor have attacked the clan to which the hero of the game belongs. In order to defeat the Taldor, the protagonist must assemble a party of adventurers, unite the warring tribes of the North and the South, and procure the ancient powerful axe Khamalkhad. Meanwhile, the minions of darkness will do anything in their power to stop the heroes...

Bloodstone: An Epic Dwarven Tale is a prequel to the Magic Candle games. It utilizes the same engine as the third game in the series, and has a very similar gameplay. Turn-based battles take place in the same area as the exploration, without switching to separate combat screens. A few tweaks were applied to the gameplay; for example, characters no longer get tired when traveling.


Bloodstone: An Epic Dwarven Tale DOS This is Rakan, one of the dwarven chiefs that'll ask you to find him the lost dwarven treasures to unite the tribes
Bloodstone: An Epic Dwarven Tale DOS Even more of the introduction sequence
Bloodstone: An Epic Dwarven Tale DOS Setting up the characters
Bloodstone: An Epic Dwarven Tale DOS Under attack!

Promo Images

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Alternate Titles

  • "Bloodstone" -- Australian title

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User Reviews

A classic RPG! Computer role players should definitely have this game in their collection! John Murphy (4) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars

Critic Reviews

Play Time Nov, 1993 80 out of 100 80
PC Joker Oct, 1993 70 out of 100 70
ASM (Aktueller Software Markt) Dec, 1993 7 out of 12 58
PC Games (Germany) Oct, 1993 50 out of 100 50
PC Player (Germany) Oct, 1993 33 out of 100 33
Computer Gaming World (CGW) Nov, 1993 Unscored Unscored


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The game uses the Magic Candle III engine, but there were some changes. The bug for getting many skill/stat points is gone: now you just have 30 points, stat takes away 3, skill 1.
Ryan McAndrews (61) added Bloodstone: An Epic Dwarven Tale (DOS) on Jan 31, 2001