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Bloody Zombies (Windows)

Bloody Zombies Windows Title screen


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Taking its cue from a notorious scene courtesy of director Peter Jackson's zombie splatterfest Dead Alive, this game puts the player in control of a man striving to collect keys and progress through levels by exploiting a radical new gameplay mechanism -- releasing some gory red fluid contained under high pressure in shambling zombies with the assistance of a lawn mower, then maneuvering through the slurry (sometimes with propulsion assistance from the mower blades) to gain access to higher platforms and, eventually, the missing Barbara.


Bloody Zombies Windows A total conversion, the Super Mario-themed "Bloody Goomba".
Bloody Zombies Windows Leap to the exit door
Bloody Zombies Windows Who ever thought they could be so juicy?  How much pressure are these zombies kept under to contain all this fluid?
Bloody Zombies Windows The gory sluice takes some time to find an equilibrium.

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In addition to his usual self-imposed constraints, the author piled on some additional ones (including an unusual aspect ratio of 128x96 and a focus on the use of the Xbox 360 controller) in order for the game to qualify for Kokoromi's Gamma256 project.

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Pseudo_Intellectual (61625) added Bloody Zombies (Windows) on Nov 06, 2007