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Blue Angels: Formation Flight Squadron is an F/A-18 flight simulator, with a focus on Air Shows. The Blue Angels are the United States' Navy Flight Demonstration Squadron, known for tight maneuvers and precision flying. The game attempts to replicate this by offering formation flying, having to react and coordinate with other Blue Angels in the air.

The player can practice any maneuver in the simulator: dozens of high, low and flat maneuvers, Diamond 360 passes, left rolls and 4-point rolls or an entire air show for example. Other than practice events, the player can perform an air show or just go for a free flight. In the air, players fly from a 1st person perspective inside the plane or a 3rd person perspective from a chase plane behind the player. Additionally there are 4 different camera views and 3 different gameplay speeds. After the flight, an analysis is displayed of the flight and the player's performance graded.


Blue Angels: Formation Flight Simulation Atari ST Practice modes
Blue Angels: Formation Flight Simulation DOS performing a stunt (CGA)
Blue Angels: Formation Flight Simulation Atari ST Main menu
Blue Angels: Formation Flight Simulation Commodore 64 Follow the leader

Promo Images

Blue Angels: Formation Flight Simulation Magazine Advertisement

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Critic Reviews

The Games Machine (UK) Commodore 64 Mar, 1990 83 out of 100 83
The Games Machine (UK) Amiga Jul, 1990 78 out of 100 78
Tilt DOS Mar, 1990 13 out of 20 65
Amiga Joker Amiga Jul, 1990 61 out of 100 61
Joker Verlag präsentiert: Sonderheft Atari ST 1990 61 out of 100 61
Joker Verlag präsentiert: Sonderheft Amiga 1990 61 out of 100 61
Computer and Video Games (CVG) Commodore 64 Mar, 1990 58 out of 100 58
ST Format Atari ST Dec, 1993 55 out of 100 55
Power Play DOS Mar, 1990 48 out of 100 48
Power Play Commodore 64 Apr, 1990 45 out of 100 45


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This game has blank spaces in its code, filled with Artech's postal address and a joke about the C64 coder. Here is the text, as is:

ARTECH Digital Entertainments Inc.
858 Bank St. Suit 101
Ottawa, Ontario, CANADA
K1S 3W2
Welcome to the blank spot in the code. This space is not needed so I thought I might fill it with idle chatter. The guy working on the C64 version is making all the menus the same as this version, including the "Exit to DOS" which for him is "Exit to BASIC"! What will they think of next?


  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #3 Worst Game of All Time

Contributed to by Xoleras (66516), Martin Smith (74958) and Servo (57364)