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Description
Having saved the world in the first game, Bomb Jack is out to collect as much gold as possible, which is lying on a number of ledges. These vary between open and shut - the open ones offer more points, and an extra life is on offer for collecting 10 in a row, so if possible the route should take in the open ones in order.Gameplay differs from the original, in that Bombjack's movement is no longer free and self-propelled. Instead, he moves flick-style between ledges, so long as one is directly within one of the 4 compass directions. Baddies can be pushed off ledges, but this uses up some of Jack's limited energy.
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User Reviews
A completely ill-conceived sequel, with none of the thrills of the original | ZX Spectrum | Martin Smith (79254) |
Critic Reviews
ACE (Advanced Computer Entertainment) | Amstrad CPC | Nov, 1989 | ![]() ![]() ![]() ![]() ![]() |
80 |
Zzap! | Commodore 64 | Feb, 1987 | 80 out of 100 | 80 |
Computer and Video Games (CVG) | Commodore 64 | Aug, 1989 | 80 out of 100 | 80 |
ACE (Advanced Computer Entertainment) | Commodore 64 | Nov, 1989 | ![]() ![]() ![]() ![]() ![]() |
80 |
Crash! | ZX Spectrum | Apr, 1987 | 71 out of 100 | 71 |
Amtix! | Amstrad CPC | Apr, 1987 | 70 out of 100 | 70 |
Commodore User | Commodore 64 | Apr, 1987 | 6 out of 10 | 60 |
Your Sinclair | ZX Spectrum | May, 1987 | 6 out of 10 | 60 |
Popular Computing Weekly | Amstrad CPC | Jan 08, 1987 | ![]() ![]() ![]() ![]() ![]() |
40 |
ACE (Advanced Computer Entertainment) | ZX Spectrum | Sep, 1989 | ![]() ![]() ![]() ![]() ![]() |
40 |
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