DescriptionBoredom of Agustín Cordes is a minimalistic point'n'click adventure game created in Cologne during Gamescom 2013 using the Wintermute engine as a surprise for
In the game, the titular protagonist, developer of Scratches, is stuck at a hotel room while waiting for his friends to arrive. His only companion is a bottle containing an unknown but supposedly alcoholic drink and while he is waiting, he sinks deeper and deeper into boredom until, suddenly, things start to happen.
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