Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Not an American user?

Description

The third part of the popular series, Boulder Dash III adds a sci-fi spin to the graphics (called MetalGrafik), with Rockford now wearing a spacesuit and running through a more futuristic setting.

Other than that, the 16 new scenarios are similar in gameplay to the levels of Boulder Dash I and II: Rockford still digs through a series of caves to retrieve diamonds. Once he has enough diamonds, a portal opens that takes him to the next stage. Obstacles in the caves include boulders, monsters which will kill Rockford upon touching them (but which can be eradicated by crushing them with falling boulders - some of the monsters then release a number of diamonds), and green slime that spreads through the entire cave and blocks pathways. Additionally, every level has a time limit. Several puzzle elements add variety to the game, such as walls which will turn falling boulders into diamonds.

Screenshots

Boulder Dash III Amstrad CPC Out of time.
Boulder Dash III Commodore 64 SQUISH!
Boulder Dash III ZX Spectrum Another title screen
Boulder Dash III Commodore 64 Title screen

Promo Images

There are no promo images for this game


Alternate Titles

  • "Professional Boulder Dash III" -- Title used in the back cover's liner notes

Part of the Following Groups

User Reviews

There are no reviews for this game.


Critic Reviews

Zzap! Commodore 64 Jul, 1986 93 out of 100 93

Forums

There are currently no topics for this game.


Trivia

There is no trivia on file for this game.


Contributed to by Christian Genzel (32) and Martin Smith (66862)