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Braveland is a King's Bounty variant, inspired by the same gameplay style of a single hero leading a band of soldiers against enemies in a hexagonal battlefield. The player starts with a warrior's son whose village was raided by a group of bandits. The player needs to help the hero take revenge against the bandits and uncover a greater plot behind the raid on his village.

The game is divided into two areas, the main map and the combat screen. The main map consists of locations where the player may move once per turn. Only adjacent locations are revealed to the player, may they be enemies, allies, shops, obelisks, or other locations of interest. The game has three difficulty settings which may be changed any time during the game.

The hero determines the strength and size of his army. Leadership determines the size, while his attributes (attack, endurance, and knowledge) determines the offensive and defense bonuses for his troops. The spirit attribute increases fury which allows the hero to cast spells during combat.

His attributes may also be increased by equipment: head gear, body armor, weapons, and a belt slot. Only one equipment of each type may be equipped. Equipment may be purchased at various locations in exchange for gold. When the hero gain experience attainable by winning a battle, if requirements are met, the hero will level up and be able to choose one out of two attribute bonuses (e.g. physical defense or magic defense).

Combat occurs when the player moves the hero into the same location tile of an enemy unit on the main map. Doing so will take the player to a hexagonal battlefield, with friendly troops on the left side of the screen and enemies on the opposite side. Each side moves units in turn-based combat based on a units initiative. Unit types may have a special attack as well as different stats identifying minimum-maximum damage, health, physical defense, magic defense, speed, and initiative.

The hero does not participate in combat, however may cast spells when his rage counter charges up. Rage increases when units are damaged. Combat ends when one side has been annihilated. Chests are sometimes found on the battlefield as well as gold dropped by some unit types. These items must be obtained during the battle or will disappear after the battle ends.


Braveland Windows Combat - Spoils of war. Fallen units will automatically be revived using gold.
Braveland Windows Combat - Archer tutorial for ranged combat.
Braveland Windows Combat - New enemy units will be notified before combat starts.
Braveland Windows Main menu - A gentle ballad starts playing in the background.

Promo Images

Braveland Screenshot
Braveland Screenshot
Braveland Screenshot
Braveland Screenshot

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User Reviews

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Critic Reviews

App Spy iPhone Mar 16, 2014 4 out of 5 80
148apps iPhone Mar 21, 2014 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Riot Pixels Windows Mar 19, 2014 67 out of 100 67
Pocket Gamer UK iPad Mar 21, 2014 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Pocket Tactics iPad Mar 26, 2014 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Pocket Gamer UK iPhone Mar 21, 2014 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Pocket Gamer UK Android Mar 21, 2014 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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Contributed to by Sciere (612012) and Indra was here (20909)