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Ridge Racer was a tough one to bring to mobile -- it's just one of those games that demand analog control, and without, the game feels really lacking. Part of the problem is just the powerslide mechanic itself, it's so important to a RR game -- which is why something like Need for Speed Most Wanted succeeds in the face of only digital control. RR faithfully replicates the amount of content in the original RR, too, which is better than several racers out there, but has been effectively lapped by NFS and Asphalt 2. Newcomers may be able to get around some of the issues that hold RR back, but fans will be sorely disappointed, even if they do understand the differences between regular vids and mobile games.
Ridge Racer on mobile phones is a good theory, but it doesn't work so well in practice. You'll probably be fairly impressed that a good deal of the Ridge Racer experience has been captured on a mobile phone, but that doesn't translate into a compelling or long-lasting game experience.