A Story as You Like It
Description
This early (1967!) appearance of hypertext presents an interactive narrative primarily concerned with the experiences of a small group of sapient vegetables. Through the binary selection of multiple-choice answers the reader-player has the option of not only directing the plot but countering it, going back and overriding earlier narrative streams or switching, according to their preferences as the title suggests, to entirely unrelated storylines... although only in an abbreviated, proof-of-concept form through 21 sections.
The initial presentation of the work at the 83rd meeting of the Ouvoir de Littérature Potentielle (Oulipo) was said to be inspired by contemporary computer programs, at the time largely consisting of unstructured so-called "spaghetti code" with its proliferation of GOTO statements. Modern presentations of the work in an online medium generally fortify the text with hyperlinks, allowing typed or mouse-clicked navigation between the sections.
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6 People
Written by | |
Inspired by "tree" literature proposed at the 79th meeting by | |
English translation by |
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English version prepared by | |
Version française realisé par |
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Trivia
Hypertext
Though this is an early straightforward and computer-friendly hypertext story, it is prefigured by the alternative narratives contained in such writings as Julio Cortázar's 1963 Hopscotch and Jorge Luís Borges' earlier The Garden of Forking Paths (1941).
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Jouez "Un conte à votre façon"!
A hypertext playthrough of the original French text of the story. -
Play "A Story as You Like It"!
Free, legal playthrough of the brief gamebook.
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Contributors to this Entry
Game added by Pseudo_Intellectual.
Additional contributors: Patrick Bregger.
Game added July 11, 2008. Last modified February 22, 2023.