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As with any game, there are some points of criticism, but they are minor. I’m not really fond of the drag-and-drop interface for instance. It’s a bit cumbersome, and for some gamers it may make the game less accessible. There are some minor bugs and glitches, but they can be easily patched, as opposed to, say, Grim Fandango, which had a couple of notorious and serious glitches, but that didn’t stop it from being a masterpiece. And if Cockroach Inc. can continue to deliver on the promise that these first two chapters give, I don’t see why The Dream Machine couldn’t be right up there with the great classics of adventure gaming.
There’s nothing else out there that looks like this game, and there’s precious little out there that plays like it. It’s a real treat. A moment toward the end of the second chapter, another surprise, had me gasp in a way that surprised me – I already cared enough about these characters to be emotionally involved. That’s the best recommendation I can think of.