DescriptionSol Solo is the entry of Daniel Fedor for the 22nd Ludum Dare 48 competition with the theme 'alone'.
The player takes control of a little blue energy orb. Every time the player consumes a red energy orb (= defeats it) he gains new slots for power-ups. There are four different power-ups available: +1 attack, +1 movement point, +1 field of vision and +1 non-regerating health point. Red orbs and power-ups are placed randomly over the map.
The map is divided into chequered patterns. The player can perform one action per movement-point. Possible actions are moving for one tile and attacking. The goal of the game is to defeat all red orbs on the map.
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