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Description
Viewed side on, and with a split screen 2-player option, this game simulated the then-new All Terrain Vehicles in an action-based way. The game features a succession of courses, which must be navigated in 30 seconds. You must run to the vehicle initially, and will also have to manually remount if you fall off - all costing you more precious time. Careful use of the wheelies and jumps is crucial to completion. Each hazard must be taken at the right speed, which you'll learn through experience.Screenshots
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Alternate Titles
- "All Terrain Vehicle Simulator" -- AKA
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Critic Reviews
Commodore Format | Feb, 1994 | 80 out of 100 | 80 |
ASM (Aktueller Software Markt) | Feb, 1988 | 8.4 out of 12 | 70 |
Computer and Video Games (CVG) | Mar, 1988 | 4 out of 10 | 40 |
Power Play | Feb, 1988 | 4 out of 10 | 40 |
Commodore User | Mar, 1988 | 4 out of 10 | 40 |
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Martin Smith (78234) added ATV Simulator (Commodore 64) on Jul 28, 2004
Other platforms contributed by Kabushi (257508) and Martin Smith (78234)
Credits (9 people)
Concept:
Original:
Program:
Filmwork:
Loading Screen:
Original:
Program:
Digital Persuasion, Mike Clark, Simon Francis
Illustration:Filmwork:
Banbury Repro
Music:Loading Screen:
Steven Day (STE)