Battle Droidz Reviews (Commodore 64)
There are no reviews for this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Zzap! (Oct, 1987)
A truly impressive product, brilliantly designed, implemented and executed.
ACE (Advanced Computer Entertainment) (Nov, 1987)
All these features combined with a "view level" map option make this game stand head and shoulders above the opposition. Challenging, at times frustrating (particularly when you're trying to remember which landscape requires which droid), but hugely addictive.
Computer and Video Games (CVG) (Nov, 1987)
In all there are 37 landscapes to explore. So you can go for the quick link win (hopefully) or travel the grid piling up the points. Lots of action in this very playable offering.
ACE (Advanced Computer Entertainment) (Oct, 1988)
Survived well, with few limitations.
Commodore User (Oct, 1987)
I reckon Red L.E.D. is a worthy addition to Marble Madness and its clones and is probably the most difficult and most challenging of its type. If you're still hooked on this kind of game, Red L.E.D. is a challenge not to be missed. If you're late into it forget the rest, just get this one.
ASM (Aktueller Software Markt) (Oct, 1987)
Zusammengefaßt ist dieses Programm sowieso überhaupt nichts Besonderes. RED L.E.D. kann sich vom derzeitigen Softwareangebot nicht abheben. Da hilft es auch nichts, daß Tony Crowther den Sound gemacht hat (sowieso nur FX (keine Musik!!!)). Auf SED L.E.D. kann man getrost verzichten!