Bone Cruncher Reviews (Commodore 64)
There are no reviews for this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
ACE (Advanced Computer Entertainment) (Mar, 1988)
Chaotic music which you'll probably want to tun off, with charming graphics featuring jiving monsters and a Bono who, if you don't touch the joystick, first starts scratching his tummy, then taps his foot, then picks his nose... Great challenge, easy control, and gameplay that's quick to pick up make this game very hard to put down.
ACE (Advanced Computer Entertainment) (Oct, 1988)
[Retest] As addictive as ever, proving that a powerful game design can outlast the test of time and subsequent releases. Some recent releases however, Dungeon Master for example, have introduced the brainpower element into more exotic scenarios.
Commodore User (Jan, 1988)
I have to say that many will find this game a little drab looking but don't judge a game by its packaging. Go out and buy it.
Commodore Computing International (Jan, 1988)
To play, I still prefer Boulderdash, but the bold bright graphics will appeal to many, perhaps more to younger players or those new to the 64. Although it may not be greatly superior to the original Boulderdash, its graphics give it an exceptional quality and it is undoubtedly a highly enjoyable and well-presented game. Recommended.
The Games Machine (UK) (Feb, 1988)
Bone Cruncher is an old-style game and its general aim is a little tired by today's standards. However, it is cleverly designed, presents sufficient challenge for worthy gameplay and the creatures' representation adds considerable charm - the annoyed look on Glook's Face as Bono touches it, is a particularly nice touch. Bone Cruncher begins easily enough to ensure some perseverance from the player. A nice game but nothing to get lathered up about.
ASM (Aktueller Software Markt) (Jan, 1988)
Auch wenn sich das Programm natürlich stark an das bekannte Boulderdash anlehnt, ist mit BONE CRUNCHER eine interessante neue Version gelungen, die gerade so schwierig ist, daß die Spannung erhalten bleibt und die Motivation nicht verloren geht.
Computer and Video Games (CVG) (Feb, 1988)
The most exciting part of the game package is the badly drawn cartoon on the back of the instruction leaflet. It makes up, in some ways, for the baby graphics and the antiquated BBC-Superior thinners of the game.