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Intelligence reports suggest that POWs have been captured and are being held hostage at the guerilla outpost on Butcher Hill. The game is divided into three sections.

In the first section, players steer their dinghy along a river while avoiding mines and other obstacles. If the dinghy comes into contact with any mine, it explodes. However, when the player has collected ammo, the mines can be destroyed. Coming into contact with rocks causes the dinghy to bounce out of the water for a short distance. When a jetty appears, pressing the fire button allows the player to land and start the next section.

The second section has the player finding their way through dense jungle whose path lead to the enemy camp at the base of Butcher Hill. Stopping you from proceeding are soldiers that have orders to shoot you on sight. Mines are also scattered around the jungle floor and must be avoided. If players were able to obtain a compass in the first section, their current direction will be displayed at the right of the control panel. Shooting all the soldiers in the jungle gives the player extra ammunition and stamina.

In the final section, players need to destroy the enemy camp by blowing up huts with bullets or grenades. While they are doing that, they must also be on the lookout for any soldiers that tries to leave the camp to bring back more soldiers.


Butcher Hill Commodore 64 Watch out for the spikes
Butcher Hill Commodore 64 Look at the jeeps go
Butcher Hill Commodore 64 Level 2: The Jungle
Butcher Hill Commodore 64 Mine at 12 o'clock

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Critic Reviews

Zzap! Apr, 1989 52 out of 100 52
ASM (Aktueller Software Markt) Apr, 1989 4.8 out of 12 40


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Katakis | カタキス (41149) added Butcher Hill (Commodore 64) on Mar 07, 2008
Other platforms contributed by B.L. Stryker (22000), Martin Smith (66928) and Katakis | カタキス (41149)