Dark Dungeons (Commodore 64)

Dark Dungeons Commodore 64 Title Screen


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After surviving The Dungeons, you now enter the Dark Dungeons to find a magic scroll containing a riddle that needs solving to escape, avoiding a fire breathing dragon and various other creatures. Before you start your quest you are first shown your ability with various attributes that are strength, wisdom, intellect, constitution and dexterity, with each having a figure between 4 and 20. You then select if you are a fighter or a magician before having a choice of equipment to buy from a Dwarf with your limited amount of gold coins. The items you can buy include sword, lantern, spells and a suit of armour. Once you are ready with your selection and purchases, it's off into the dungeon.

This is a dark dungeon so every room you enter can't be seen except the items that are needed or you interact with, with text describing each room. You type in a letter to tell the computer your next action and this can include moving in a certain direction, saying spells, opening items and many others. Creatures also appear and you can attack them before they attack you and weaken or kill you. You always look in each room in the direction you are moving so for example North can be in a different direction than up. As you get more gold coins, you can return back to the first room to buy more equipment as you try to find the magic scroll.


Dark Dungeons Commodore 64 Buy some equipment from the Dwarf?
Dark Dungeons Commodore 64 Found a key
Dark Dungeons Commodore 64 Title Screen
Dark Dungeons Commodore 64 Start of your quest

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FatherJack (62757) added Dark Dungeons (Commodore 64) on Nov 19, 2014