Donald Duck's Playground Reviews (Commodore 64)
|Build a playground for your nephews||Katakis | カタキス (41574)|
|I remember this game from when I was a kid!||Jackie Yoshi (1)||unrated|
Our Users Say
|Effectiveness||How effective a game is to teaching. This genre is only used for games with the genre Educational.||3.8|
|Gameplay||How well the game mechanics work and the game plays.||3.8|
|Graphics||The visual quality of the game||3.8|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.8|
|Sound / Music||The quality of the sound effects and/or music composition||3.8|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||3.8|
|Overall User Score (18 votes)||3.8|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Your Commodore (Dec, 1985)
Despite a niggle that the game is only in Dollars, the game is excellent and well structured. Potentially a useful learning tool.
Computer Gaming World (CGW) (May, 1986)
The Disney characters are well portrayed. The graphics are remarkable, both in appearance and in the fact that hi-res mode was not used. All graphics were created using a redefinition of most of the 255 graphics characters available on the C64. The only characters not used were letters, numbers, and some punctuation. The animated sequences were done using both sprites and characters graphics. In addition to being fun to play, there are several learning concepts that are presented in the play of the game: putting items into categories, earning and counting money, reflex coordination, and some minimal reading skills. But not so obvious are the concepts of the entire work ethic (work-buy-play cycle), financial reward and loss, and of course, always looking both ways.