DescriptionThe follow-up to the original Lords of Midnight game uses a similar game system to its predecessor, but the story is now much more complex. Luxor the Moonprince's son Morkin has been kidnapped by Shareth, daughter of Doomdark, the evil ruler deposed in the first game. The player initially takes control of Luxor, Rothron the Wise, and Morkin's lover Tarithel the Fey, although many more characters can be recruited as the game progresses, as they aim to banish Shareth and rescue Morkin. Shareth has brainwashed him, so he must also be turned back to Luxor's side.
The game is effectively turn-based; your characters move by day (with a limited amount of movement possible, with each move in one of the 8 compass directions) and Shareth's by night. You will find plains, mountains, forests, underground tunnels and mysterious temples on your journey. A dark mist follows much of the area, which causes your characters to deteriorate in mood and thus become less effective.
The characters are now split into five distinct tribes - Giant, Dwarf, Fey, Icemark and Barbarians, and recruiting new characters into your party isn't automatic - factors such as the game situation can make some refuse to join, turn on members of other races, or defect (as the Utarg did in the first game).
There are several different objectives and possible outcomes to the game. Bringing Morkin back to the Gates of Varenorn is the most basic one, but many other characters ought to be saved, Shareth can be killed completely (with practice!), and there are many Crowns of Icemark to be retrieved. As in the first game, control of the full party only remains while Luxor is alive - his death means total defeat.
Part of the Following Group
There are no reviews for this game.
|Your Computer||May, 1986||100|
|Zzap!||Jun, 1986||95 out of 100||95|
|ACE (Advanced Computer Entertainment)||Dec, 1987||940 out of 1000||94|
|Commodore User||Mar, 1986||23 out of 25||92|
|Computer Gamer||Jun, 1986||18 out of 20||90|
|64'er||Jul, 1986||10 out of 15||67|
There are currently no topics for this game.
- January 1990 (Issue 57) – 'The Best Games of the 80's Decade' (Stuart Wynne / Phil King)
Related Web Sites
- Cambridge Centre for Computing History (Beyond, ZX Spectrum) (For ZX Spectrum: exhibit reference ID CH22274; additional material.)
- Commodore 64 Boxed Sets (For C64: high quality game packaging digitalisations. Include box, manual, brochure, additional material.)
- Commodore Plus/4 World (For Commodore 16, Plus/4: game packaging; online emulation of game; downloadable releases; additional material.)
- CPC-Power (in French) (For Amstrad CPC: game database entry; game packaging; manual digitalizations; goodies; advertisement; magazine reviews; downloadable releases; additional material.)
- CPCRrulez (in French) (For Amstrad CPC: game database entry; advertisement; game packaging; downloadable releases; additional material.)
- IMDb, the Internet Movie Database (Game database entry: reviews, trailers, ratings.)
- Kio's home (For ZX Spectrum: additional material including – photographed cassete inlay; snapshots; downloadable releases.)
- Lemon 64 (For C64: game entry database; advertisement; magazine reviews; music; documentation; cover art; additional material.)
- Metacritic (iOS) (For combined iOS platforms: reviews; ratings; critics; trailers; additional material.)
- The Tipshop (For ZX Spectrum: a central archive for all Spectrum and SAM games hints, tips, cheats, maps, hacks and pokes. )
- Wikipedia, the free encyclopedia (Encyclopaedic entry for combined platforms.)
- World of Spectrum (For ZX Spectrum: downloadable releases; additional material including – cassette inlay, advertisement, instructions; remakes links; player reviews; magazine references; magazine adverts.)
- ZX Spectrum Reviews (For ZX Spectrum: magazine game reviews in HTML.)