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Dragon's Kingdom Commodore 64 Title Screen


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Dragon's Kingdom is a side view scrolling game with platform elements, inspired by the arcade game Ghosts 'n Goblins, where the screen scrolls in various directions when you move your hero Darius. Your land, Thalax has been plunged into darkness by the King of Demons, who released evil demons from the Swamp of Soggoth when the King turned himself into a Griffin. The King of Thalax, Duncan has chosen you to traverse across the land over three levels to destroy as many demons as you can before destroying the King of Demons.

As you walk along the land, you are armed with an unlimited amount of swords that can be thrown, as you avoid or shoot the demons that move around each level. There are ladders that can be climbed as well as bridges and platforms to navigate as you avoid obstacles like fireballs and lava. There are also bonuses that can be collected along the way as well as chests that can give you a new weapon like an axe or fireball. If you hit any demon or obstacle then you are thrown backwards and are invincible for a short time. If you touch a demon or obstacle again then you lose one of four lives and moved back to a restart point.


Dragon's Kingdom Commodore 64 A chest to open
Dragon's Kingdom Commodore 64 Start of your quest
Dragon's Kingdom Commodore 64 Climbing higher
Dragon's Kingdom Commodore 64 Flying knights to contend with

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Critic Reviews

Commodore Format Oct, 1991 33 out of 100 33


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Cancelled Amiga game

In 1991, publisher Genias announced an Amiga game also titled Dragon's Kingdom, but otherwise only loosely related to the Commodore 64 game. It was being developed by a group called Golden Team in Rome, Italy. A playable demo of the first level was released but the game was never completed. The game's troubled development history is documented at Amiga Lore.
FatherJack (62739) added Dragon's Kingdom (Commodore 64) on Feb 04, 2015