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In the earliest licensed entertainment videogame of Jim Davis' lazy cat cartoon character, you play Garfield in his attempt to rescue Arlene from the cat pound. The primary gameplay involves object manipulation, gaining objects either by picking up or receiving them from other characters (usually in exchange for other objects).

Most characters from the cartoons play a part in the game. Odie the dog follows you around - swipe him for points. Garfield's cousin Nermal can help you out. They can also carry objects for Garfield's use.

Garfield needs regular food and rest - without one of these he falls asleep and it is Game Over. Contact with many foes is draining. A butcher's is one major food source.


Garfield: Big, Fat, Hairy Deal Commodore 64 Game over
Garfield: Big, Fat, Hairy Deal Commodore 64 Title scren
Garfield: Big, Fat, Hairy Deal Commodore 64 Onto some ledges
Garfield: Big, Fat, Hairy Deal Commodore 64 Starting point

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Critic Reviews

ASM (Aktueller Software Markt) Feb, 1988 10 out of 12 83
Computer and Video Games (CVG) Feb, 1988 7 out of 10 70
ACE (Advanced Computer Entertainment) Mar, 1988 585 out of 1000 58
Power Play Feb, 1988 4.5 out of 10 45
Happy Computer Feb, 1988 40 out of 100 40


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Martin Smith (66870) added Garfield: Big, Fat, Hairy Deal (Commodore 64) on Jun 29, 2007
Other platforms contributed by Martin Smith (66870)