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Gee Bee Air Rally adds another dimension to motor racing - literally, as the action takes place in the sky. It targets the feel of pioneering races between 250mph planes in the valleys of the southern USA between brave but honest goggle-wearing men - a sort of Mille Miglia in the sky.

The game consists of 16 courses, which are marked out by giant suspended cones, each of which is to be completed against a time limit, while avoiding contact with the other planes. You must stay within the cones, any time spent outside it results in the alloted time ticking down at a prohibitively fast rate (so don't think of short-cutting the track). After every second successful race, you take on a bonus track, in which balloons must be hit for points.


Gee Bee Air Rally Commodore 64 Landed in a tree.
Gee Bee Air Rally Commodore 64 Getting ready to race!
Gee Bee Air Rally Commodore 64 Sometimes you land in interesting places...
Gee Bee Air Rally Commodore 64 Bailing out of my plane.

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Critic Reviews

The Games Machine (UK) May, 1988 62 out of 100 62
Zzap! May, 1988 57 out of 100 57


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Developer quote

Spectrum version programmer Keith Burkhill later commented to the NVG website:
I bet you've never heard of Gee Bee Air Rally; Activision gave me about 15 copies which is about how many it sold! That was a really bad game and I can't understand why they commissioned me to convert it from the C64.

Martin Smith (66869) added Gee Bee Air Rally (Commodore 64) on Apr 13, 2005
Other platforms contributed by Martin Smith (66869) and cafeine (150)