Gordian Tomb (Commodore 64)

Gordian Tomb Commodore 64 Entering the tomb.


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Gordian Tomb is a flip-screen platform game from Germany. Montezuma's Revenge seems to be a major influence on the overall design. The main protagonist is a relic hunter that must explore a pyramid to find a secret treasure room. He must pick up and use various tools on his way to overcome obstacles and access unreachable areas. Objects are collected by colliding with them. In order to be able to collect an object, the player must first find the screen where it has to be used. Otherwise, the object can't be taken and the game gives a warning in the hint area: "Later dude!".

The protagonist has to avoid death by wild animals, dangerous environments and supernatural phenomena. On the top of the screen there is the ever-decreasing timer. Below that is displayed a hint (if available) about the screen, usually describing what object can be used. At the bottom there are several slots for the paraphernalia collected, and below that images of the protagonist as the number of lives. The game starts with a 32 minutes time limit and 8 lives, and has no form of saving progress.


Gordian Tomb Commodore 64 I found a pick-axe, but can't use it yet.
Gordian Tomb Commodore 64 Gold!
Gordian Tomb Commodore 64 The first screen
Gordian Tomb Commodore 64 Jumping over a burning pit.

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C64 Soundtrack

The Commodore 64 version features soundtrack that is the same length as the game time limit -- 32 minutes long. That's impressive if you consider that the average game for that platform had just a couple of short tracks for in-game and loading music.

Related Web Sites

  • TDB Soft (released a Gordian Tomb remake for Windows.)
Macs Black (80156) added Gordian Tomb (Commodore 64) on May 15, 2007
Other platforms contributed by Macs Black (80156)