Head Over Heels Reviews (Commodore 64)
There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
|Gameplay||How well the game mechanics work and the game plays.||3.5|
|Graphics||The visual quality of the game||2.9|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.1|
|Sound / Music||The quality of the sound effects and/or music composition||3.0|
|Overall User Score (9 votes)||3.1|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
The Games Machine (UK) (Aug, 1990)
Head over Heels takes a lot of getting into and plenty of mapping. After much practice you'll be able to reunite the two leading sprites, by which time you'll be well and truly hooked. Puzzles become highly devious and it's brilliant the way Head and Heels can be used both as individuals and as a team. Arcade skills, brainpower and cartography are needed for this definitive isometric game.
Commodore Format (Feb, 1994)
Quite simply, this is the definitive isometric game, and it's one you shouldn't miss.
Commodore Format (May, 1994)
As for standard game criteria, Head Over Heels is absolutely massive, with some incredibly well thought-out puzzles that are not only fun but mentally taxing. The graphics are some of the best to be found on the 8-bits, courtesy of Bernie Drummond - a name that carries weight in the decision to buy any game. All in all, Head Over Heels is definitely a game to rush down to your local EDOS stockist and order.
Your Commodore (Sep, 1987)
The latest offering from Ocean owes a bit to Ultimates Knight Lore; remember the game that caused a stir on the Spectrum with its wonderful graphics and superb gameplay? Not to worry though, it's better than Knight Lore, so read on.