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The Alliance of Space Pilots has stolen a dangerous weapon called Z-Ray. A rebel sector of the Alliance sends a "Herobot" into their base to retrieve the weapon along with important data.

Players take control of the Herobot and must find all six parts of the Z-Ray and download the data from the main computer. There are 12 different enemy droids that attack in different ways, some follow a set path, some charge the Herobot and a few can shoot. The Herobot can shoot at his enemies or use an energy bomb that destroys everything onscreen, but also depletes half of its energy. The base is laid out like a maze with energy barriers and conveyor belts blocking the robot's progress. Energy barriers can be turned off via switches, while conveyor belts can only be stopped temporarily by accessing terminals. Terminals can also be used to display a small map of the surroundings.


Herobotix Commodore 64 Using a switch to turn off an energy barrier
Herobotix Commodore 64 Starting location
Herobotix Commodore 64 Terminals can be used to deactivate conveyor belts or view the map
Herobotix Commodore 64 Can't go up as long as the conveyor belt is still running

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Critic Reviews

Zzap! May, 1988 87 out of 100 87 Sep, 2006 8 out of 10 80
ASM (Aktueller Software Markt) May, 1988 6.6 out of 12 55
Computer and Video Games (CVG) May, 1988 5 out of 10 50
Commodore User Apr, 1988 3 out of 10 30


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Mobygamesisreanimated (11177) added Herobotix (Commodore 64) on Feb 05, 2009
Other platforms contributed by Hello X) (11590)