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The archetype of the Hunchback of Notre Dame really isn't terribly nuanced: he jumps around towers, ringing bells, rescuing Esmeralda and being generally physically unattractive. Here he does all of these things, in a more platform-oriented take than the original, clambering up dangling ropes as they rise and fall, avoiding environmental threats such as rabid bats, thrown hatchets and enormous grinding clockwork gears all in the pursuit of small bells strewn across each screen's platforms. Gathering all the bells permits you to advance higher up the tower, at the top of which the damsel in distress awaits your homely visage.


Hunchback II: Quasimodo's Revenge Commodore 64 You can't talk to me like that!  I don't need your lovely lady lumps!
Hunchback II: Quasimodo's Revenge Commodore 64 Next level, avoiding getting ground to mince in the clockworks (and note progression in the map, now in the lower right)
Hunchback II: Quasimodo's Revenge Commodore 64 First level, dodging bats
Hunchback II: Quasimodo's Revenge Commodore 64 Splash screen

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Pseudo_Intellectual (61667) added Hunchback II: Quasimodo's Revenge (Commodore 64) on Jul 05, 2006
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