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Hungry Horace (Commodore 64)

Hungry Horace Commodore 64 Title screen.


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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This was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.


Hungry Horace Commodore 64 Title screen.
Hungry Horace Commodore 64 If you take too long, an extra enemy will appear.
Hungry Horace Commodore 64 Eat all dots (or stars) and avoid the enemies, just like in Pac-man.
Hungry Horace Commodore 64 If you get the bell, the enemies will become afraid, and also kill-able for a short while.

Promo Images

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Alternate Titles

  • "Horácio Glutão" -- Portuguese title
  • "Horacio Gloton" -- Spanish title

Part of the Following Groups

User Reviews

Pac-Man goes exploring in the park Katakis | カタキス (41069) 3.33 Stars3.33 Stars3.33 Stars3.33 Stars3.33 Stars

Critic Reviews

Allt om hemdatorer Dec, 1983 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Popular Computing Weekly Dec 22, 1983 6 out of 10 60
Lemon64 Dec 31, 2013 4 out of 10 40


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Kabushi (232148) added Hungry Horace (Commodore 64) on Jan 07, 2005
Other platforms contributed by Kabushi (232148), Martin Smith (66822) and Игги Друге (46392)