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User Reviews

Made before "they don't make em like they used to" became true carl brennan (2) unrated

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 3.7
Overall User Score (16 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Impossible mission has the graphics, the animation and the speech that you've always dreamt of. This truly brilliant piece of programming will keep you somersaulting through the night, every night, for many nights to come.
100 (UK) (Oct 26, 2007)
Further to this though, there's a timeless quality to the password-assembling, droid-dodging antics; one tinged with perfect controls and an absence of unfairness which amazingly, save for the odd sequel or remake, haven’t been copied since. Quite simply, it's a game everyone should play at least once.
Home Computing Weekly (Jan 29, 1985)
This is one of the most addictive games I have seen in recent years.
Impossible Mission is one of the precious few games that any serious games player should have in his or her collection.
Zzap! (May, 1987)
A timeless classic which has lost very little since its release nearly three years ago.
Info (Sep, 1984)
For the first fifteen minutes you'll sit in awe of the life like movements of the high resolution hero running down halls and somersaulting over enemy robots. Neither is this an anticlimax or a onedimensional game. At its heart, Impossible Mission uses the classic video game structure of multiple rooms with catwalks, tokens to collect, and lots of enemy gremlins. But Impossible Mission , adds two puzzle solving games to this base and enhances it with excellent graphics, sound, robots with individuality, and great software voice synthesis.
Commodore User (Apr, 1985)
The graphics are exceptionally sharp and realistic, whilst the game has enough elements to provide constant variation.
Retro Gamer (Apr, 2005)
Simply put, Impossible Mission is a game that was far ahead of its time, and one that simply needs to be experienced by every self-respecting gamer. Awesome stuff, and a bona fide classic.
Tilt (Jul, 1985)
Ce logiciel possède une animation graphique particulièrement réussie. La course de notre héros et les sauts périlleux qu'il n'hésite pas à utiliser en toute circonstance sont du plus bel effet. Les bruitages sont soigné.
70 (Oct 18, 2008)
Mein Fazit lautet: Die ehemals unlösbare Aufgabe ist nun kein Problem mehr, sei es in der modernen oder der alten Fassung. Ob es an der mittlerweile größeren Spielerfahrung liegt? "Impossible Mission" steht aber auch 24 Jahre nach seinem Release immer noch für gute kurzweilige Unterhaltung, sowohl in der alten C-64- wie auch der neuen Nintendo DS-Fassung. Ich zähle es zu den Klassikern, die jeder Spielinteressierte kennen sollte, und wenn es nur wegen des Todesschreies des Agenten ist.
64'er (Jan, 1985)
Liebhaber von Labyrinth- und Geschicklichkeitsspielen werden von Impossible Mission sicherlich begeistert sein. Die schwierigen Bilder und der sich stets ändernde Aufbau verhindern Langeweile.