Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.1
Graphics The quality of the art, or the quality/speed of the drawing routines 2.3
Personal Slant How much you personally like the game, regardless of other attributes 2.7
Sound / Music The quality of the sound effects and/or music composition 2.3
Overall User Score (7 votes) 2.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Overall it's appealing stuff with chunky, pleasant graphics, but the gameplay's a bit lightweight in parts - level 2 is particularly easy - and a day's play should show you most of the variety the game has to offer.
Play Time (Dec, 1994)
Da der Schwierigkeitsgrad ziemlich gesalzen ist, wird man etliche Stellen nur durch Übung meistern können, da ein Abspeichern leider nicht möglich ist. Grafik und Sound sind für den kleinen Commodore guter Durchschnitt.
Commodore User (Nov, 1987)
This is a close conversion of the original coin-op in the sense that none of the essential elements have been left out. However, there are question marks about the quality of that game in the first place. It is basically too easy. Sure, there is the added challenge of seeing how quickly you can complete the game against a ratio of points scored - but I still feel something more arcade-adventure style would have been better.
64'er (Apr, 1990)
Auf Grafik und Sound wurde, wie bei Filmumsetzungen leider üblich, nicht allzu viel Wert gelegt. Hauptsache, der Bezug zum Film ist klar. Ein nettes Spiel für Kino-Freaks, aber nicht gerade ein Juwel für die Spielesammlung.
Indy marches around level one though the Ark had some terrible lasting effect on his gait - and his weapon-wielding seems decidedly dodgy. Racing through tunnels, steering the car whilst fighting off Thugs is a sensation which is sadly lacking, the little mobile cruises through the screen at about the pace of a 1541 disk drive. Not a high quality game graphically, the thing creates sufficient frustration to warrant turning the computer off and loading something else... quickly.
Lemon64 (Feb 03, 2014)
When it comes to this game, the people who played the arcade original are going to feel pretty let down, while those who have only played this version is going to wonder what all the fuss is about. This is simply not a very good game, neither as a conversion or as a standalone game, and that was a conclusion I reached back when I actually had the opportunity to try it as-is on an actual Commodore. Even beyond that, it has not aged well. If you want to try an Atari arcade game that transferred well to the Commodore, go play Marble Madness. Or, even better, Ramparts. They're also somewhat chunkier representations of more graphically detailed games, but at least they retained the best part of the arcade game experience; they were FUN TO PLAY! Compared to those two, this version of Indiana Jones and the Temple of Doom more resembled the Indy that was forced to drink the blood of Kali; a mindless, giggling wreck of a better man, and one that is in sore need of a flame to the gut.
Indiana Jones and the Temple of Doom is a bad game all the way around. It looks bad, has bad controls, and is way too short. You really don't need to even rescue the children in the first level, they just add more points to your score. Each level can be completed in under 30 seconds.