DescriptionTough guy Joe Blade must rescue six respected leaders from the madcap Crax Bloodfinger, who has kidnapped them in different areas of his base. Along the way he will find six bombs which must be activated, leaving him with only 20 minutes to rescue everyone.
Joe Blade is viewed side-on and uses flick-screen progression. The bombs are deactivated by arranging letters into alphabetical order, but the bulk of the gameplay involves shooting and maze navigation. The screens are linked in various ways, and contain a number of keys which must be used correctly.
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|Zzap!||Nov, 1987||92 out of 100||92|
|Commodore User||Oct, 1987||7 out of 10||70|
|ASM (Aktueller Software Markt)||Oct, 1987||7.6 out of 12||63|
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IndexOn April 30, 1988, Joe Blade was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
Spectrum version compatibilityThe Spectrum version includes music for 128K systems, however this ordinarily does not play on +2A or +3 Spectrums. Type USR0 in +3 Basic to activate it successfully.
Related Web Sites
- Game Map (A screenshot map of the game (Atari 8-bit))