Kobyashi Naru (Commodore 64)

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Split into knowledge, wisdom and understanding sections, the Kobyashi Naru trial must be completed in order to gain immortal status. Collect the required objects from each one in this adventure game.

The game offers pictures of each location and significant objects, and a textual description of each location, but beyond this the game system is atypical of 1980s adventures, especially those originating on cassette. A set of icons is displayed in the top half of the screen, which are selected to activate movement, item manipulation, analysing the scene (by selecting specific words of text), and actions like ascending, throwing and swimming. Puzzle solving always uses objects either in the scene description or your inventory.


Kobyashi Naru Commodore 64 Starting location - choose your path
Kobyashi Naru Commodore 64 At the edge of a pit
Kobyashi Naru Commodore 64 A megaunit
Kobyashi Naru Commodore 64 Title screen

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Alternate Titles

  • "Kobyashi" -- Cassette label title
  • "Kobayashi Naru" -- PC Booter in-game title
  • "Kobayashi Naru" -- Ingame Amstrad CPC/C64 Title

User Reviews

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Critic Reviews

Computer and Video Games (CVG) Jun, 1987 8 out of 10 80
Zzap! May, 1987 62 out of 100 62
Computer Gamer Apr, 1987 61 out of 100 61
Tilt Jun, 1987 12 out of 20 60
Happy Computer 1986 60 out of 100 60
Commodore User Apr, 1987 6 out of 10 60


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The title of the game is derived from the fictional training test in the Star Trek universe with the name "Kobayashi Maru". It is featured in the film Star Trek II: Wrath of Khan as a simulation for Starfleet officers.
Martin Smith (66869) added Kobyashi Naru (Commodore 64) on Mar 15, 2007
Other platforms contributed by POMAH (53512) and Martin Smith (66869)