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Turn-based strategy game based on Julian Gollop's earlier games, Chaos and Laser Squad. The setting is pure fantasy — the Old World is wrecked by magical discharges, and the wizards who attempted to keep it balanced ultimately gave up, and used their skill to create a new world. These Lords of Chaos (up to four, played either by human or computer) may now battle for control of this world.

The idea of the game is to escape the level within a certain number of moves (preferably carrying lot of treasure and having killed the evil wizard Torquemada). Along the way you can use wizardry weapons and spells (there are 45 in total, created by combining ingredients) to conjure up mystical creatures like dragons and unicorns, but unfortunately so can Torquemada. Worlds include marshlands, castles and forests.


Lords of Chaos Commodore 64 Exploring the area, picking up some items
Lords of Chaos Commodore 64 Beginning the game, just summoned a few lions, gorillas, pixies and a bat
Lords of Chaos Commodore 64 Viewing the map
Lords of Chaos Commodore 64 Loading screen

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Critic Reviews

Zzap! Nov, 1990 91 out of 100 91
Commodore Format Oct, 1990 90 out of 100 90
ASM (Aktueller Software Markt) Feb, 1990 8.4 out of 12 70


Topic # Posts Last Post
DOS version: Give me evidence.... 6 Terok Nor (26969)
Nov 16, 2011


There is no trivia on file for this game.

JRK (11178) added Lords of Chaos (Commodore 64) on Oct 30, 2004
Other platforms contributed by Johnny "ThunderPeel2001" Walker (498), Sciere (515874), Kabushi (210246) and Martin Smith (66870)