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This interactive fiction title (one of three licensed Masters of the Universe titles released in the mid 1980s) might suit the more intellectual He-Man fans. Skeletor has developed an Earthquaker device, which uses hypnotic rays to control a horde of Rockbinders - gigantic boulder beasts capable of gnawing through solid rock. As the game starts, the beasts are tunnelling beneath the Shadowlands and approaching Eternia. As Adam AKA He-Man, can you stop Skeletor and his evil plan before it is too late?

The game is reasonably easy by adventure standards, and uses a largely two-word parser with commands such as ENLIST, EXAMINE and FIT. Time saving commands include GET ALL and DROP ALL, and BOM (back one move) for undoing mistakes.


Masters of the Universe: Super Adventure Commodore 64 You begin in King Radnor's(sic) throne room.
Masters of the Universe: Super Adventure Commodore 64 I have met Evil-Lynn on the road.
Masters of the Universe: Super Adventure Commodore 64 I am in a crystal corridor.
Masters of the Universe: Super Adventure Commodore 64 She killed me. Skeletor will rule and Eternia is doomed.

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Alternate Titles

  • "Terraquake" -- Working title / Title screen title
  • "Masters of the Universe in Terraquake" -- C64 loading screen title

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Critic Reviews

Commodore User Mar, 1987 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Computer and Video Games (CVG) Apr, 1987 29 out of 40 72
Computer Gamer Apr, 1987 60 out of 100 60
Your Commodore May, 1987 23 out of 40 58
Tilt May, 1987 11 out of 20 55
ASM (Aktueller Software Markt) Mar, 1987 6 out of 12 50
Zzap! Apr, 1987 35 out of 100 35


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On the first screen, you meet King Radnor. This may surprise fans of the He-Man universe, as this features King RANDOR.
mocagh (2839) added Masters of the Universe: Super Adventure (Commodore 64) on Jul 26, 2007
Other platforms contributed by Martin Smith (66864)