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The original Match Day was the first serious football game to hit the Spectrum, and this sequel emerged over 2 years later. League and Cup tournaments for up to 8 teams (any or all of which can be human-controlled) are offered alongside one-off Friendly matches with a handicap option - passcodes are given to allow you to restore these to the same state another day.

Matches are seven-a-side, with variable lengths from 10 to 30 minutes. All kicks except set pieces are variable in strength using a Kick-o-meter which is displayed on screen. One revolutionary feature of the game was the Diamond Deflection System, which mathematically calculated the angle and pace of any rebounds.


Match Day II Commodore 64 A throw in
Match Day II Commodore 64 Main menu and game options
Match Day II Commodore 64 Loading screen
Match Day II Commodore 64 Hey, get out of my way!

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Alternate Titles

  • "Matchday II" -- In-game title

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User Reviews

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Critic Reviews

Zzap! Feb, 1988 90 out of 100 90
The Games Machine (UK) Feb, 1988 90 out of 100 90
Computer and Video Games (CVG) Sep, 1990 88 out of 100 88
ACE (Advanced Computer Entertainment) Feb, 1988 838 out of 1000 84
ASM (Aktueller Software Markt) Jan, 1988 7.6 out of 12 63
Power Play Feb, 1988 2.5 out of 10 25


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Loading screen

The image recreated for the loading screen features England striker Gary Lineker during an international match. Gremlin Graphics also released three games licensed around Lineker, each with a loading screen which is very recognisably Lineker, plus the obscure budget game On the Bench also features an apparent image of him in its loading screen


  • ACE
    • October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
    • Newsfield Reader's Awards - Best Sports Game 1987 (readers choice)
  • Retro Gamer
    • September 2004 (Issue #8) – #69 Best Game Of All Time (Readers' Vote)

Martin Smith (66870) added Match Day II (Commodore 64) on Aug 29, 2005
Other platforms contributed by Rola (8303) and Martin Smith (66870)