M.U.L.E. Reviews (Commodore 64)
|Great trading game that inspired multiplayer||Frecklefoot (203)|
|M.U.L.E. Delivers!||Jeremy Howe (8)|
|Classic Game for the Ages!||Sean Johanson (16)|
Our Users Say
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.8|
|Gameplay||How well the game mechanics work and the game plays.||4.4|
|Graphics||The visual quality of the game||3.3|
|Personal Slant||A personal rating of the game, regardless of other attributes||4.3|
|Sound / Music||The quality of the sound effects and/or music composition||4.0|
|Overall User Score (33 votes)||3.9|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Computer Gaming World (CGW) (Nov, 1992)
An all-time computer classic, this was one of the only games ever devised that was playable and entertaining for four humans. Economics made fun! A semi-space game of real estate, market economics (auction) and production, it still holds up well after all these years and, by itself, provides justification for holding onto the 8-bit Atari.
Info (Dec, 1983)
This is a charming game with something for everyone. M.U.L.E. gets our vote for "best musical score in a computer game" this year. Can be played by from 0 to 4 human participants (the computer will happily play all four places by itself). This is sort of an off-planet monopoly game with plenty of horse- trading. Back- stabbing, lucky breaks & disasters & just the right amount of comic relief. Using your cunning and shrewdness, you try to build an economic empire based on food, energy, 'smithore", and (in the tournament mode) "Crystite". Everything about Electronic Arts shines- from packaging & documentation to their corporate vision of play as art.
Zzap! (Jun, 1985)
I found this to be an excellent trading game. The complexities of pricing and the need for swift action make it more absorbing than most.
ASM (Aktueller Software Markt) (Oct, 1988)
Ich selbst habe M U.L.E. über ein knappes halbes Jahr permanent gespielt, und spiele es noch jetzt sporadisch, und es hat kaum an Reiz verloren. Ich kann nur sagen, ein wunderbares Spiel!
Commodore User (Aug, 1985)
A complex trading game with the odd cartoon interludes, best played with a full house.