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Necromancer holds a special place simply because of my personal timeline, but even if I divorce the nostalgia, I still appreciate the game's imagination and twitch factor. This is a hard game that demands real coordination. And when you get into the "zone," it's a ball.
This is years old -- and it shows. The Americana label is a nice idea, but do they have to release the really old and crusty American games? The graphics are awful, the sound is pretty bad, and the game itself is dull. Take a look at some of the other releases in the Americana series, most of them are miles better.