DescriptionPac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-Man can earn bonus points by eating the ghosts when they are in this state. The maze is now shown in isometric perspective and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision!
- "PacMania" -- Alternate spelling
- "パックマニア" -- Japanese spelling
Part of the Following Groups
There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Commodore Force||Aug, 1993||90 out of 100||90|
|The Games Machine (UK)||Jan, 1989||87 out of 100||87|
|Games Preview||Jan, 1989||80 out of 100||80|
|Power Play||Jan, 1989||72 out of 100||72|
|Retro Archives||Oct 09, 2018||11.5 out of 20||58|
There are currently no topics for this game.
Atari STE remakeThe original Atari ST version featured a very small playfield with a huge scoring block on the right, rough scrolling and sound. As a fan extension the original game was adapted in 2013 to use the enhanced hardware of the Atari STE models (like hardware scrolling, digital sound and the blitter), which resulted in a full-screen 50fps experience and therefore a much more enjoyable gameplay.
Source: Atari-Forum, Chat-Mag!
- Amiga Power
- May 1991 (issue #00) - #67 in the "All Time Top 100 Amiga Games"
- ST Format
- May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"
Related Web Sites
- Game Maps (Sega Master System) (Maps of all levels of the game.)