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Nuclear Power Plant is a simulation game in which the player is in control of a nuclear power plant. The goal is to make energy without letting things run out of control. Each day in the game the player can set the position of the control rods and determine the flow of various cooling systems. The next day the player gets to see the fruit of his or her labors and try to improve on (or fix) the actions of the previous day.

There are many variables the player must bear in mind such as turbine capacity, coolant levels, maintenance, extreme temperatures and possible meltdown.


PET Nuclear Power Plant Commodore 64 There are no auto safety features.
PET Nuclear Power Plant Commodore 64 Day 1. What do you want to set the control rods at?
PET Nuclear Power Plant Commodore 64 Day 6 and things are getting worse.
PET Nuclear Power Plant Commodore 64 Day 3 status report. The turbine is overheating and the emergency coolant is low. That doesn't sound good.

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Alternate Titles

  • "64 Nuclear Power Plant" -- Commodore 64 title

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vedder (40758) added PET Nuclear Power Plant (Commodore 64) on Jan 18, 2011
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