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Mankind has spread throughout the solar system into vast colonies, which are under alien threat. The bad guys have anti-matter machines capable of destroying the planets' power source. You must destroy these before they can reach Critical Mass.

Your journey involves travelling primarily to the east, in a hovering craft. It is rotated with left and right movements, and accelerated with forward motion. Laser and shield strength are limited and monitored on screen. Use them wisely, as hostile aliens and mines line the route. Get shot down and you re-emerge with a jet pack, now directed to the bay which can give you a new craft.

The force-field gates near the power planets are guarded by turrets which must be shot down. The mission then boils down the insides of the plant, which must be destroyed before its tractor beam has sucked you into the core.


Power Commodore 64 Destroying an enemy
Power Commodore 64 After your vehicle is destroyed, you have to fly back to the base to get a new one. Try not to touch the ground too often as lava will start to erupt.
Power Commodore 64 Barely missed
Power Commodore 64 Title screen

Promo Images

Power Concept Art

Alternate Titles

  • "Critical Mass" -- European title

User Reviews

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Critic Reviews

64'er May, 1986 11 out of 15 73
Happy Computer 1986 70 out of 100 70
Zzap! Mar, 1986 59 out of 100 59
Commodore User Mar, 1986 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Happy Computer Apr, 1986 Unscored Unscored


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Martin Smith (78234) added Power (Commodore 64) on May 16, 2006
Other platforms contributed by Martin Smith (78234)
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