The Real Ghostbusters Reviews (Commodore 64)
There are no reviews for this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
The Games Machine (UK) (Jun, 1989)
It's strange that although the C64 Ghostbusters is much older than Real Ghostbusters, the music on this latest Activision license is notably worse, though still lively (as are the sound effects). Smooth-scrolling backgrounds are grainy and speckled, while sprites are generally small and indistinct, not helped by black outlining. Quite a playable Commando variant.
Commodore Format (May, 1991)
The graphics are messy in places but work fairly well overall. Sound is good and as for playability, there's plenty for the solo player and loads for a team of two. Worth a look.
Computer and Video Games (CVG) (Jun, 1989)
Blocky graphics, poor gameplay - but the soundtrack is F-U-N-K-Y. Know what I mean?
Commodore Force (Aug, 1993)
A grating rendition of the famous theme welcomes you to the title screen, and from then on, it's little short of a chore. Innovation and ideas seem completely non-existent. Even in simultaneous two-player mode, excitement is unlikely to rise above an inaudible murmur.
ASM (Aktueller Software Markt) (May, 1989)
THE REAL GHOSTBUSTERS ist ein durschnittliches Spielchen, das auf dem 64er wie eine Shoot-‘em-Up-Construction-Kit-Version von Alien Syndrome aussieht. Man muß knallhart sagen, daß die grafischen wie die animatorischen Abläufe bei der 64er-Fassung wirklich schlecht sind. Dies entspricht nicht dem Standard des Jahres 1989. Das einzig Positive bei RGB-64: Man hat‘s einfacher; lebt länger!
Commodore User (May, 1989)
I only which there was a lighter note to this, but I can only advise against RGB, it is an unplayable, unattractive piece of software which would receive the same review from me had it been released four years ago.