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User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 2.8
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (6 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore Force (Aug, 1993)
Ah, one of my all-time faves this - a beat-em-up which allows all the dirty tactics you could ask for. Many an enjoyable hours brawling's in store for anyone with the brawn to try it out. Without doubt one of the C64's finest moments for sheer arcade fun. love it.
Zzap! (Nov, 1987)
A thoroughly entertaining fighting romp through New York.
The graphics aren't as impressive or detailed as those of the Amstrad version, but they are smooth and feature some good animation. The keyboard is required for punching and kicking, which adds to the frustration of dying in the heat of the moment. A minor drawback for this otherwise excellent coin-op conversion.
The graphics aren't as nicely defined as those on the Spectrum, and the control system is a tad iffy, but Renegade is still a worthwhile buy.
Commodore User (Oct, 1987)
Whilst the graphics and animation aren't brilliant, they are not by any means bad. Renegade does play extremely well though and you will be struggling and cursing with this for hours, mind you that is not just because it is addictive - it is, but it is also very hard. Harder than the coin-op in fact.
Meiner Meinung nach hat IMAGINE schon wesentlich bessere Umsetzungen geliefert, die mehr Spaß gemacht haben.Vor einer Umsetzung sollten sich die Programmierer von IMAGINE vor allen Dingen immer darüber informieren,wie schwierig es überhaupt ist, den entsprechenden Automaten auf die begrenzten Möglichkeiten eines 8-Bitters zurechtzustutzen. Bei einigen Games sollte man nämlich gleich die Finger weglassen oder sie nur für den Atari ST oder den Amiga produzieren. Damit wäre nämlich allen geholfen, denn die Firmen ersparen sich miese Verkaufszahlen und die Spieler eine herbe Entäuschung. RENEGADE jedenfalls hätte besser gemacht werden können, aber Programmierer sind halt auch nur Menschen...
Renegade on the C64 is not as exciting or as polished as on other machines. Only having four sprites on the screen at any one time means you lose the sense that you're fighting against huge odds. The graphics themselves are poor - and what is a good game on other machines becomes very average on the C64.
Retro Archives (Sep 12, 2018)
D’accord, contrairement à la version CPC, Renegade sur C64 est jouable en se contentant du joystick, ce qui est un progrès. En revanche, il est si difficile de faire tenir toutes les actions sur un seul bouton qu’on en vient presque à se demander si le recours au clavier était une si mauvaise solution. Et, pour ne rien arranger, la réalisation est plus que quelconque; bref, certainement pas la meilleure façon de découvrir le Beat-them-all de Technos.
The important arcade "feel" is carried over into the personal computer versions of Renegade. Playing Renegade makes the player feel like he is trained in martial arts. His movements are smoother and faster than in the other games.