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Description
A side scrolling shooter, the object is to defend your colonies from various waves of attacking aliens. Revenge of Defender features layered scrolling screens, and new background artwork and enemies for each of 7 levels.Screenshots
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Alternate Titles
- "StarRay" -- European Release Title
- "Star Moon" -- Italian title
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User Reviews
There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Critic Reviews
| Zzap! | Mar, 1989 | 60 out of 100 | 60 |
| Commodore User | Dec, 1988 | 60 out of 100 | 60 |
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Trivia
In order to speed up the game on Tandy and PCjr computers without having to resort to only 4 colors, 160x200x16 mode is used instead of 320x200x16. Also, the background does not take up the full screen like in EGA and MCGA modes, so only a portion of the screen needs to be scrolled. (CGA and Hercules modes also only have a background on part of the screen. In these modes not only is it a speed advantage, but due to the more limited color palette the game is easier to see than if a background filled the entire screen.)256 color MCGA mode runs uncontrollably fast on modern machines. The lower resolutions, however, run a little too fast but overall at a much more reasonable speed. It seems that at the time the developers decided no one could run 256 color mode too fast, but some delay was needed for fewer colors!
Kabushi (257515) added Revenge of Defender (Commodore 64) on Jun 17, 2004









