Revenge of the Mutant Camels (Commodore 64)

Revenge of the Mutant Camels Commodore 64 Title screen

MISSING COVER

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Gameplay
89
Critic Score
100 point score based on reviews from various critics.
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Description

This typically zany Jeff Minter title sets you as a mutated camel, with an optional support one mimicking your moves elsewhere. The hordes of enemies to be taken on include falling umbrellas and drinks machines. Shot enemies release tokens ranging from points bonuses and energy recharges to control-reversers and poison.

Speaking of controls, the game uses the same system as Llamatron, which means that you fire automatically in the direction you're moving, but pressing the fire button allows you to rotate the direction of fire while immobile. This allows enemies in different parts of the screen to be attacked from less precarious positions.

Screenshots

Revenge of the Mutant Camels Commodore 64 Title screen

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Critic Reviews

Personal Computer Games Feb, 1984 10 out of 10 100
Your 64 Apr, 1984 90 out of 100 90
Popular Computing Weekly Jan 26, 1984 9 out of 10 90
Computer and Video Games (CVG) Mar, 1984 34 out of 40 85
Your Computer Mar, 1984 4 Stars4 Stars4 Stars4 Stars4 Stars 80

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Trivia

Development

The game was written over a two month period. Programmer Jeff Minter spent hours at the zoo watching a real camel in order to model the camel's animation in the game.

Competition

A competition held on the day of the C64 version's original release took the winner to Egypt, to ride a real camel around the Pyramids. Some of Jeff's best friends were camels...

Awards

  • ST Format
    • January 1993 - #45 in '50 finest Atari ST games of all time' list
    • May 1992 - #1 Most weird and stupid plots of all time (Atari ST games).
  • Zzap!
    • May 1985 (Issue 1) - #38 'It's the Zzap! 64 Top 64!'

Martin Smith (66869) added Revenge of the Mutant Camels (Commodore 64) on Nov 06, 2007
Other platforms contributed by Martin Smith (66869)