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Description
Rubicon's plot deals with a catastrophic nuclear accident in Russia. The player must trek through seven levels inhabited by mutated super-intelligent animals in order to diffuse each nuclear reactor.Gameplay is a Gryzor style flip-screen run'n'gun shooter (with occasional jetpack flights), with fairly unrelenting action. Power-ups are issued by a canister which the player will have to control in order to gain the weapon they want. The difficulty level is pitched high, as with Project X which was released at a similar time.
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User Reviews
There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Critic Reviews
Datormagazin | Nov 07, 1991 | 96 out of 100 | 96 |
Zzap! | Sep, 1991 | 88 out of 100 | 88 |
64'er | Jun, 1992 | 8 out of 10 | 80 |
Commodore Format | Oct, 1991 | 69 out of 100 | 69 |
Power Play | Mar, 1992 | 60 out of 100 | 60 |
ASM (Aktueller Software Markt) | Mar, 1992 | 6 out of 12 | 50 |
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Trivia
Planned sequel
A follow-up to Rubicon was actually planned, with the original C64 programmer doing the game for the Amiga this time, and another team doing a C64 conversion. The original graphics artist still did the graphics on the C64. What remains of the planned game may be seen on Games that weren't.
Игги Друге (46341) added Rubicon (Commodore 64) on Aug 28, 2006
Other platforms contributed by Martin Smith (73376) and Hodge (74)