Savage Pond (Commodore 64)

Savage Pond Commodore 64 Title screen (cracked version)


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
Not an American user?


The goal for the player of Savage Pond is to build a colony of frogs. At the start, only a tadpole can be controlled, swimming in the depicted pond. It can eat amoeba, which increase the score, as well as worms which occasionally drop into the water. Eating five of them adds to a counter that, once it reaches 5, makes a beetle larvae appear. Eating it before the worm counter resets advances the game.

Various dangers in and outside of the pond can cause the game to end. Dragonflies for example drop eggs into the pond, which can still be eaten as well as the larvae that hatch from them. Once they have developed into nymphs, they pose a threat however. The Dragonflies themselves can eventually be eaten once the player gets access to the frog stadium, which adds another action (using the frog's tongue) for the player to take - tadpole control is not forfeited.


Savage Pond Commodore 64 HELP! HE GOT ME!
Savage Pond Commodore 64 There I am, a swimming tadpole.
Savage Pond Commodore 64 Game over
Savage Pond Commodore 64 EEK! The nymph!

Promo Images

There are no promo images for this game

Part of the Following Group

User Reviews

There are no reviews for this game.

Critic Reviews

Computer and Video Games (CVG) May, 1984 7 out of 10 70


There are currently no topics for this game.


There is no trivia on file for this game.

Trypticon (11031) added Savage Pond (Commodore 64) on Oct 26, 2011
Other platforms contributed by Trypticon (11031)