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The heroes from Pool of Radiance and Curse of the Azure Bonds return once again. This time, they arrive naked via a magical well inside a frozen town wishing for heroes to help them. The party once again attempts to save a town under siege (once re-equipped) and struggles to learn the secret of the Silver Blades...

The gameplay is quite similar to that of the previous Gold Box games. Following the AD&D rules of role-playing, the player creates a party of characters (up to the maximum of six). Exploration takes place in pseudo-3D environments, from first-person view. Battles (random as well as pre-set) take the player-controlled and enemy party to a top-down battle screen. Commands are issued in turn-based fashion, and the player-controlled characters can freely navigate the battle field. Unlike the previous games, there is no "world map" traveling in Secret of the Silver Blades. All the exploration takes place in the 3D world.


Secret of the Silver Blades Commodore 64 Character statistics
Secret of the Silver Blades Commodore 64 Title screen
Secret of the Silver Blades Commodore 64 Main menu
Secret of the Silver Blades Commodore 64 The adventure starts here

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Alternate Titles

  • "Secret of the Silver Blades - A Forgotten Realms™ Fantasy Role-Playing Epic, Vol. III" -- Tag-lined title

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Critic Reviews

Compute! Nov, 1990 4.25 Stars4.25 Stars4.25 Stars4.25 Stars4.25 Stars 85
64'er Aug, 1990 8 out of 10 80
Power Play Sep, 1990 76 out of 100 76
Joker Verlag präsentiert: Sonderheft 1992 57 out of 100 57
Zzap! Nov, 1990 48 out of 100 48
Your Commodore Oct, 1990 46 out of 100 46


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The box artwork is adapted from a 1988 painting by fantasy painter Larry Elmore entitled "Bloodstone Lands".
NGC 5194 (17617) added Secret of the Silver Blades (Commodore 64) on Apr 03, 2003
Other platforms contributed by NGC 5194 (17617), Andy Voss (1876), Tony Van (2855) and Terok Nor (26919)