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User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.3
Overall User Score (6 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Zzap! (Jun, 1989)
It's dead easy to start off with, but the action soon hots up much to the player's enjoyment. An extremely successful conversion and a belter of a game in it's own right. Buy it or be beaten round the head and neck with a stick.
Commodore User (May, 1989)
The perfect downward conversion? Probably not, but the closest anyone has been yet.
A display that fills the screen and beefed-up sound effects make this superior to the ST version. Every bit as addictive to play in one or two player mode.
The graphics may not kick the Amiga's into touch, but rest assured that the playability is still just as fast, frenetic and bloody as ever.
One of the best 16-bit downgrades we've seen with a high standard for graphics and sound work. Splendid conversion.
Speedball is certainly one of my favorite games on the Commodore 64. The simplicity and great gameplay cannot be beat. Anyone can pick this game up and get right into it as it only takes about a minute to learn the game.
Power Play (Aug, 1989)
Deutliche Abstriche müssen lediglich bei der Grafik gemacht werden, doch bei Spielwitz und Tempo müssen C 64-Besitzer keine Kompromisse machen.
SPEEDBALL ist ein hektisches, schnelles Sportspiel und hat auf dem C-64 kaum von seinem Reiz eingebüßt. Zu zweit macht das Spiel eh am meisten Spaß, so daß man die leicht verminderte Spielstärke des Computergegners durchaus vernachlässigen kann. Na ja, der Interrupt flackert manchesmal auch ganz leicht, und die Sprites sind nicht besonders hübsch, aber ansonsten zählt SPEEDBALL für mich immer noch zu den besseren Spielen seiner Art, denn es macht längerfristig Spaß und läßt sich sehr gut spielen.